Progress on the Set. Retopologised everything, figured out a way to populate the forest with semi-random geometry placement. Added some tiers to the plateau to make it more like a plateau.
Nah, that's the U-shaped rock formation in Nathan's design. I was gonna try a simple particle waterfall now that I have a low poly version of all the rock formations.
Wow! This is pretty amazing Chris.
ReplyDeleteQuestion: Just to make sure, am I seeing the waterfall (is it the thin slab thats connected from the top of the cliff to the ground)?
Nah, that's the U-shaped rock formation in Nathan's design. I was gonna try a simple particle waterfall now that I have a low poly version of all the rock formations.
DeleteThings will get clearer as I texture stuff.
DeleteThis looks really nice Chris!
ReplyDeleteThose look amazing Chris, thanks for all your work!
ReplyDeleteWow these are looking awesome! Thanks Chris!
ReplyDelete