Showing posts with label Mokarita. Show all posts
Showing posts with label Mokarita. Show all posts

Wednesday, October 31, 2012

Mokarita Styling Adjustments




Here's my first pass on the adjustments for Mokarita to bring him in line with Joelle's styling.  Let me know what you think.

Thursday, October 25, 2012

Morphius rig


I gave him more of a shoulder so he can move his shoulders without some collision. I also posed it...he's still creepy with no clothes though...

Mokarita/Tahama Reference for Tomorrow






























Stuff



Kevin helped me play with some levels and stuff to make things come forward more. I think this will be the final piece,


Nadia and Co.


Studying how this character might work in a 2D space for expressions and just how his face works.  :)

Could work for an expression sheet.







Had to shrink the hand  lol


Mokarita/Tahama Work For Tomorrow

Here's all the work you'll need for tomorrow, it is on the server as well.  I will make a second post with all the reference I used.






Wednesday, October 24, 2012

Mokarita Render First Pass



Here's my first pass for the Mokarita render.  Let me know what you guys think.  I have to get some modeling work done, but hopefully I'll have a few spare hours to make corrections at some point before Friday.

Animation Character Reference

So I was thinking about the character and noticed in the drawing that this is a character that probably doesn't open his eyes fully except on extreme moments. I remembered how in Finding Nemo, there was a character who was treated in the same respect. The character was name "Gill", the moorish idol who was the lead in the dentist's fish tank. What they did was study John Wayne and the eye shapes that he would do.

I guess it's an idea we can study some clips of John Wayne as well. Either that or Morgan Freeman when he was on either Bruce Almighty or Shawshank Redemption . Morgan Freeman might be better since he has a wiseman look that comes naturally to him. What do you guys think?




Mokarita Model (In progress *Updated*)

Heya,

I tried my hand in modeling Mokarita based on the turn around. I tried to keep a shapely look as much as possible, sort of like how Clone Wars has it along with what I can do to get close to the model as possible. I also played around with trying to get the face paint close. I'm a little lost as to how to get the body paint on the chest on, but I'll play around with it a little more later. Tell me what you think!  :)





  For the nose. I wasn't able to get exactly the shape that you had on your side view. It's possible one of us will need to model out the upper part of the nose if you really want.

Made the fingers slightly knobby with finger tips that kind of squares off at the tips.

I feel dirty...